![]() This doesn't mean you'll be unable to use them - on the contrary, you immediately gain access to the resource when doing so, as if you've just built an improvement on it. You can found cities on top of resources. Of course, if there is more considerable potential on the tile, this can only help the new city. This is so that the new city has at least the means to feed a minimum population and produce something. So, for example, if you settle a city in a desert (0 potential of any kind), the city tile will start producing 2 Food and 1 Production ( more observations needed). The founding process adds some Food and/or Production to the tile's potential, so that each city has at least 2 Food and 1 Production output. When you found a city in a particular tile, this tile becomes the basis of its production capabilities. Message shown when trying to found a city using Settlers. Lastly, you can't settle a city on a tile containing City Ruins (where a city used to exist until it was razed). Barbarian units, however, will be unaffected, and will remain active after the founding of your city. Doing this would immediately destroy any encampments within the borders of your new city, but without providing any rewards. It is possible to settle in tiles adjacent to barbarian units or encampments. separated by open water) are an exception to this rule - they need be only 3 tiles apart (as seen here). Other than that, cities may be founded on any tile to which a Settler unit can move (including a 1-tile island), as long as that tile is not under the control of another player. That includes your cities as well as other civilizations' cities, and it prevents players from littering the map with cities. You can found as many cities as you want to (or have space to), but there are a couple of considerations to be taken into account, which will be explained below.Ĭities have to be at least 4 tiles apart from each other. You may assign Production projects to your new city immediately. The Settler is used by moving him to the location where you plan to settle, then pressing the "Found City" button this consumes the unit and adds a new city to the map on the same tile that the Settler previously occupied. This is a standard land unit that is available right from the start of the game, but can only be produced in cities with a minimum Population of 2. In order to settle (or found) a new city, you need a special civilian unit called a Settler. ![]() ![]()
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